Getting started with Away3D for FP11
It was about time to start working on 3D with flash. I was already looking at Papervision3D some years ago, but I have never worked with. Then I’ve followed differents 3D engine like Sandy, Five3D, and...
View ArticleThe Citrus Engine meets Away3D
Some days ago, I was thinking that my next post would be the annoucement of the Citrus Engine V3 stable release. Since Starling and Nape are well integrated in the engine and the API very stable, I...
View ArticlePlaying with Cadet Editor 3D and AwayPhysics
The 3D part is a bit in stand-by this last weeks on the Citrus Engine, because I’m polishing the engine for the V3 which should be out this week! I’ve never clearly introduced AwayPhysics in the Citrus...
View ArticleGPU render mode hell, and how we barely got out of it alive.
Hello everyone, Thomas here! I’m going to recount the story of one of the projects I’ve been working on in the past few months, and how it all went downhill from the very beginning. Oh don’t worry...
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